import javafx.application.Application; import javafx.stage.Stage; import javafx.scene.Scene; import javafx.scene.layout.Pane; import javafx.scene.input.KeyCode; public class Tastatur extends Application{ public void start(Stage stage){ Pane p = new Pane(); Scene scene = new Scene(p); // KeyEvent // programmet printer en streng n?r tasten 'a' er trykket scene.setOnKeyPressed(e -> { if(e.getCode() == KeyCode.BACK_SPACE){ System.out.println("hei"); } }); stage.setScene(scene); stage.show(); } }