MIME-Version: 1.0 Content-Location: file:///C:/E079C6D0/EexamINF2050.htm Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset="us-ascii"
UNIVERSITETET I OSLO
Det
matematisk-naturvitenskapelige fakultet
Exam in INF
2050 — Introduction to Computer Animation
Date: 29. May 2006.
Time: 12.15 – 14.00
Namber of pages 1.<=
/span>
Appendix: None
Books and notes are not allowed.
Note:
Read the questions carefully and ask if something =
is
unclear at once.
Good luck!!
Alma Culén
Problem 1 (10%)
D=
efine and
explain following terms: key-frame system, pose-to pose animation, view
Problem 2 (20%)
W=
hat are
the 4 main principles of computer animation? Give a sentence or two explain=
ing
each of the principles.
<= o:p>
Problem 3 (20%)
W=
hat is
interpolation? Name at least 2 different uses of interpolation techniques in
computer animation. Explain briefly how one can use cubic polynomials to sm=
ooth
a path (trajectory of an object).
<= o:p>
Problem 4 (20%)
E=
xplain
briefly main phases of animation production.
<= o:p>
Problem 5 (30%)
S=
uppose
that the object that is to be animated moves from the point (0,0,0) along y-axes for 2 units. Write matrix that corr=
espond
to this transformation. Now, the object rotates around z-axis 90 degrees and
gets reduced in size by 1/2. Find matrix representations for these two
transformations, respectively. Find a single matrix representation for the
entire motion and give the coordinates of the new position of the object.
<= o:p>