WEBVTT Kind: captions; language: en-us
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Treffsikkerhet: 81% (H?Y)
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In this video I will show you how to compute Z scores in Jimovie. Let us load our data set.
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Treffsikkerhet: 91% (H?Y)
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Let's say that you want to compute the Z scores for the first variable here, matrices at kindergarten.
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Treffsikkerhet: 91% (H?Y)
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So we click on this variable
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Treffsikkerhet: 91% (H?Y)
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and then we go to data,
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Treffsikkerhet: 91% (H?Y)
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compute,
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Treffsikkerhet: 85% (H?Y)
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and we are presented with the new variable here
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Treffsikkerhet: 90% (H?Y)
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which is initially named with some letter of the alphabet, and we have to give our own name, so let's
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say this will be z
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Treffsikkerhet: 91% (H?Y)
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matrices.
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Treffsikkerhet: 68% (MEDIUM)
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0k.
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Treffsikkerhet: 88% (H?Y)
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And we can add a description if we aren't sure and want to remember Z score.
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Treffsikkerhet: 91% (H?Y)
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This is completely optional we don't have to add a description here.
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Treffsikkerhet: 89% (H?Y)
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So to compute the Z scores we have to enter a formula here, a formula is a set of instructions of
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what numbers to use and what to do with them. So what we want to do is to use the functions
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that are provided by Jimovie. I will show you the direct way first so if I click on functions,
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Treffsikkerhet: 91% (H?Y)
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and you go down
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Treffsikkerhet: 87% (H?Y)
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you will see that there is a z function here.
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Treffsikkerhet: 91% (H?Y)
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You can double-click on it,
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Treffsikkerhet: 91% (H?Y)
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and so it appears up there and the cursor is now inside the parentheses.
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Treffsikkerhet: 87% (H?Y)
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So we go on to the variables column,
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Treffsikkerhet: 91% (H?Y)
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find the variable we are interested in which is this one, double click on it and it is copied up there. So
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we took this from here, and this from here, then this is the expression that we have created. And we're
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done this is it.
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Treffsikkerhet: 86% (H?Y)
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So we can click outside and these are our Z scores.
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Treffsikkerhet: 89% (H?Y)
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We didn't have to select them from down here, we could just as well, I'm going to delete this now by
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pressing backspace, and type Z parentheses matrices 0, K capital K
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Treffsikkerhet: 78% (H?Y)
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close parenthesis, enter and that's exactly the same thing. Though the list helps when you don't
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remember the names and also helps to make sure you type the variable name exactly, because if you
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don't type it exactly then you will get an error say type 1 instead of 0, and I get an error message
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so an error message means I mistyped something I have to find out what it is and do it correctly.
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Treffsikkerhet: 77% (H?Y)
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Let's now practice with a different way to derive the same thing.
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Treffsikkerhet: 88% (H?Y)
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Let's click on the original variable and click on compute again,
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Treffsikkerhet: 78% (H?Y)
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and I'm going to name this variable
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Treffsikkerhet: 91% (H?Y)
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something different so that it stands out in the variable list,
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Treffsikkerhet: 87% (H?Y)
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and instead of using the Z function I'm going to go around
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Treffsikkerhet: 91% (H?Y)
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and use the formula
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Treffsikkerhet: 86% (H?Y)
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so what is the formula for getting a z-score ? Well I need each value, I'm going to double click on the
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original variable,
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Treffsikkerhet: 91% (H?Y)
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and press minus on the keyboard
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Treffsikkerhet: 91% (H?Y)
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and then
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Treffsikkerhet: 87% (H?Y)
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find the mean of the variable. So V mean is the variable mean of which variable, i have to say which
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variable, of the same variable. So this says the value of this variable, minus the mean of the variable,
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Treffsikkerhet: 82% (H?Y)
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the same variable, in this case I could have used another one for another formula. And now I want all
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of these divided by the standard deviation, well the do something with all of this as one thing I
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have to enclose it in parentheses, so i have to go around and type, and opening and closing parenthesis,
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now this difference becomes one thing, and I can divide it pressing on the division symbol, I can
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divide by the variable standard deviation,
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Treffsikkerhet: 69% (MEDIUM)
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which is this function.
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Treffsikkerhet: 82% (H?Y)
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And I need to specify which variable goes in here, and it's again this same variable, so now I have
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divided the difference from the mean by the standard deviation, I can press enter and of course let
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me push this up, and you see these numbers are the same as these ones, of course because we use the
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formula for the Z score here, and the direct function to get a z-score here, and they are exactly the
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same.
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Treffsikkerhet: 85% (H?Y)
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So you can use the direct function Z whenever you need to compute a z-score in Jimovie.
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Treffsikkerhet: 88% (H?Y)
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How about Computing a scaled score from these values, this is very easy we just have to apply the
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corresponding formula. Let us remove this condom by clicking on delete,
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Treffsikkerhet: 91% (H?Y)
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and now click compute
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Treffsikkerhet: 91% (H?Y)
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to create a scaled score let's call it
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Treffsikkerhet: 87% (H?Y)
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scaled score matrices 0k
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Treffsikkerhet: 91% (H?Y)
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and say these scaled scores with a mean of 100 and a standard deviation of 15,
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Treffsikkerhet: 72% (MEDIUM)
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so use the z-scores that we have already computed, you always have to go through Z scores in order to
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produce scaled scores because that's where the information is about how many standard deviations
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above or below the mean each value lies at.
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Treffsikkerhet: 91% (H?Y)
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So the first thing we need to do is multiply the z-scores with the desired standard deviation, so by
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15, and then add the desired mean so plus 100.
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Treffsikkerhet: 80% (H?Y)
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And these are our scaled scores, scale scores are always reported as integers, so to this formula we
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need to add
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Treffsikkerhet: 89% (H?Y)
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a way to remove the decimal places and use the int function, which converts a number to an integer.
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What we need to do is we need our original formula to be inside the parentheses, so I deleted the
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closing parenthesis from there, and I type one at the end. So everything goes inside int,
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Treffsikkerhet: 91% (H?Y)
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and now they're all integers as expected. And so this is the conversion of these raw scores expressed
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in an IQ type scale with a mean of 100 and a standard deviation of 15, if we wanted to have a scaling of
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the mean of 10 and a standard deviation of three we would multiply by 3 and then add 10 instead.