OUT- Get Gamers Going
First is a general feedback to all groups
Wednesday September 13th there were 11 wonder documents handed in for the INF 5261 course. Congratulation!!! You have now started, and the rest is continuation ;)
First, some “general” comments to all projects on the way forward:
- Try to think of what “phenomena” you are interested in investigating, i.e what real-world-phenomena are you addressing? By thinking about this, you will get to a description of the more conceptual or theoretical problem space you are working with. Is it about interacting with mobile terminals in context? Is it about specific use situations? Is it about ways of making computer use part of “new” situations.
- By thinking about this; you will start already early on to address the question: What will the contribution of the project be? What “new” knowledge are we going to make?
- To make review (re-view) of both practical solutions/similar systems and review of literature and concepts is important in all projects. Please start early with this activity, of fleshing out related work – both practical and theoretical
- Set a date, where you make a review of your own project – and narrow down what you “actually” will focus on. Often it is a hard job to decide “what to focus upon”, and one way to focus is to decide about what you will “not” do in your project.
- Start early on to include references!!
- Our impression is that writing often becomes easier when you are stating a resarch question, or a few researh questions that you will address and discuss. What are the specific questions that you want to shed light onto and discuss? Your research questions may still be modified as the project progresses forward.
And then, specific comments to your own project
Thanks for the wonder document; it is well written and gives a fine overview of what
you are about to do.
The main idea of "get gamers going" is very interesting!!! You could do a real
contribution here; to "get gamers going", or out into the "wild".
It is fine that you are pursuing different interest in the project as you write;
since you are 6 people in the group - there is room for doing different kind of
investigations.
For your project, it is very important to get going with the "review" part of what
previous "mobile games" there are? The history of "mobile games", for example:
It seems that literature regarding "gamification" will be important for your project?
Also the notion of "virtual world" and "real world" seems to be worthy of some
explanation.
Keep up the good work and good luck
Jo and Hani